For publishers, studios and producers

What if your next release were told in episodes, over six months?

Short videos on your channels, up to one a day. A story, characters, and an audience that gets attached.

The Opening · two months · €18,000 excl. VAT
00:00:00 Still Human

Six more months for your universe.

Film, series, game or book. Already released or upcoming.

Told by a secondary character from your work.Someone the audience has crossed paths with but never followed: a soldier at the back of the frame, a voice on the radio, a name mentioned once. We tell their story alongside yours, without ever touching the canon.
Up to one 15-second clip a day.Vertical videos published on your channels, every day during the Opening, then at the pace your numbers dictate.
One 3-to-4-minute short film a month.In 16:9, for those who want to stay longer in your universe.
The end of the story, hidden inside your product.The last chapter exists nowhere online: to see it, your audience has to buy your book, your game or the re-release. Six months for free, and only one way to find out how it ends.
The clips

This is what it looks like.

Fifteen seconds, every day. Click, the numbers are on the platform.

And one a day since March.
The full scenario

The first month, we prepare.
The next five, up to one clip a day.

0clips published
MONTH 1MONTH 2MONTH 3MONTH 4MONTH 5MONTH 6
Nothing published One clip One short The key
Month 1

We build your universe, nothing is published yet.

Month 2

One clip a day on your channels: this is the Opening.

Month 3

Up to one clip a day, and a first short film.

Month 4

Up to one clip a day, and a short film.

Month 5

Up to one clip a day, and a short film.

Month 6

Up to one clip a day, a last short film, and the end of the story inside your product.

Day 1
How it starts

The Opening.

€18,000 excl. VAT · two months

This is the entry ticket. After eight weeks, we go over the first insights together, and you decide whether you want to continue.

In month one, nothing goes out: we build.I write the universe brief and create the entry character, we approve the places and faces together, and the first clips are ready before launch.
In month two, a clip goes out every day, weekends included, because that is the only way to get enough videos to learn something about your audience.
In week 8, we take stock together.One month of publishing is not enough to judge a universe (on Still Human, the real results came after four months), but the first insights already show what is catching on and which way your audience is moving. You decide whether to continue on that basis.
I direct every campaign and remain your single point of contact: I write every clip, create the images and videos, and keep your universe consistent from start to finish.Depending on your project, I bring in one to three specialists: a composer for the original score, an editor, and a community manager if you don’t have a social media team.
I only run two campaigns at the same time, never on competing projects, so that your universe gets the attention it deserves.
The Opening
Yoni Attlan · Continuous narrative campaign
Week 1Universe brief
Weeks 2-3Entry character, places, faces
Week 4Ten clips in stock, approved
Weeks 5-8One clip a day on your channels
Week 8First insights, decision
Total€18,000 excl. VAT
External costs billed separately: music, tool credits, and a social media team if you don’t have one. What comes next is priced in a meeting, based on your universe.
After six months

What you get.

Up to 150 videos

Up to 150 short clips and four short films of three to four minutes. They belong to you, and you can reuse them for your promotion, at festivals or as bonus content.

An audience

It grows on your channels, it stays with you, and it will be there for your next release.

The numbers

You will know what really works for your universe: which kind of video brings your audience back, and on which platform. These are not guesses but the measured results of every video you publish.

A richer universe

Characters, places and episodes that did not exist before, which become material for what comes next: a new season, a DLC, a spin-off or a second book.

To picture it

What it looks like for you.

Every work has characters we have crossed paths with without ever really getting to know them. By telling their story, we deepen a universe that already exists: the people who love it finally find something new in it, and those who don’t know it yet discover it through an unexpected door that leads all the way to the work itself.

A book
Already in stores

A character appears in chapter 4 and is never seen again, yet readers remember them. For six months, we find them again and show on video what they live through while the main story goes on. Readers who grew attached to them finally learn more, and everyone else discovers the novel through them. The end of their story unlocks with a code printed on the last page of the new edition.

A game
Between two releases

A character every player has walked past without ever talking to: a merchant, a guard, someone who lives in town. We tell what they do when the player isn’t around, until they become someone you want to follow. Their last scene unlocks when you finish the game, or in the next DLC.

A series
Between two seasons

A secondary character from season 1 whose fate nobody knows. We follow their journey during the wait, and the months without episodes become an appointment rather than a gap. What happens to them next is revealed in the first episode of season 2.

A film
After the theatrical release

One of the villain’s henchmen, on screen for only a few seconds. We tell where he comes from, why he is there and what he thinks of the one he serves, and the film stays in the conversation for months after it leaves theaters. The end of his story arrives with the Blu-ray edition or the streaming release.

Is your work already out, or is it coming out soon?

The method is the same, but the calendar and the goal change.

Your work is already out.

The audience has moved on. The campaign brings attention back to your universe through a character people barely know, and prepares your next step: a re-release, a DLC, a streaming launch or a new season. It can start right away.

Your work is coming out.

It works like an advent calendar counting down to your release: the universe opens three months before, with one clip a day and no title or date at first. On release day, your audience already knows the characters and is waiting for the work, and the key to the last chapter is in the first edition. This kind of campaign is prepared nine to twelve months before release.

The writing

You stay in control of your universe.

You share with me what makes your universe what it is: its story, its rules, its no-gos, your characters’ voices and what the audience must not know yet. I write every clip within that frame, without ever touching the main story.

You bring

your bible, your canon, your no-gos and your characters’ voices.

I write and create

the entry character, every clip, every short film, the places and the faces. Everything goes through the same person, from start to finish.

You approve

every video before it is published. You get two rounds of revisions and a veto within 48 hours. If there is no reply after that, the video is published.

Still Human, from zero to 1.7 million views.

A series built from nothing, with no IP and no media budget, by one person. 3,433 followers in six months, and an audience asking for Chapter Two.

As of September 15, 2026
What the clips teach

Every clip is a test.

Because we publish every day, every clip teaches you something: which look, which angle or which mood brings your audience back.Instead of guessing, you have a number for every video.
And every universe has its own answer, sometimes even two, because the same clip doesn’t reach the same people on Instagram and on YouTube.
Still Human
Instagram
YouTube
Age
25-34
65+
Gender
Men
Men 72%
Country
International
United States
Keywords
yours
yours
On Still Human, the same universe found two opposite audiences. Nobody would have guessed that without publishing.
Example · Still Human
After the one-million-view peak, Still Human found its rule:
a realistic close-up on a face, in an unsettling mood.
Since then, the videos that follow this rule keep a stable level of views, and the ones that stray from it lose views. Finding the rule that fits your universe is what the Opening starts looking for and what the campaign refines.

Frequently asked questions.

Is it made with AI?

Yes, the images and the motion. The writing, the direction, the choice of every shot and the approval are human, and that’s me. You can judge the result on Still Human: it’s the same.

Who owns the videos?

You do. Everything produced is assigned to you in full by contract, with no limit on duration or territory. I only keep the right to show the work in my portfolio.

What about our work’s art direction?

We start from your style guide and your references. Faces, places and style are locked in the first month and approved by you before the first post. If your universe is drawn, nothing happens without the author’s approval.

Who publishes?

You do, on your channels. I deliver every clip ready to post, with its caption. No social media team? We add one.

What if it doesn’t take?

In week 8, we go over the first insights together. They don’t tell the whole story yet (on Still Human, it took four months to see real results), but they show the trend. If you want to continue, we sign the next four months. If not, we stop there: you keep the clips, the character and everything we have learned about your audience. There is no commitment beyond the Opening.

How long before release should we start?

For a work already released, right now. For an upcoming work, ideally nine to twelve months before.

Which character in your universe has the audience never been allowed to follow?

That’s the way in. Thirty minutes is enough to find them.

hello@yoniattlan.com